**Methods for
developing inventions with the help of which three programmers can easily
create a program using which a computer can invent many inventions by itself **

[this is the title of the work, here (i.e.
further) the summary of this work is provided (i.e. presented)

(i.e. the essence of the work) (this short

presentation consists of 756 words)]

Let’s suppose that two such conditional propositions are written to the computer memory (and also other conditional propositions are written):

1) * If*:
fire is placed under the stone,

2)

Words of conditional proposition which stand from (i.e. after) the word «if» and before the word «then» are called the basis of conditional proposition, and words of conditional proposition that stand after the word «then» are called the consequence of conditional proposition.

Let’s suppose that computer should solve the following inventive task, i.e. the computer has to determine what needs to be done to have the following: the stone will expand (i.e. the computer has to determine how the following can be obtained: the stone will expand), let’s call this task the original inventive task (let’s assume that this task has not been solved yet). From the second conditional proposition it follows that in order for the computer to solve the original inventive task it is necessary for the computer to solve the following inventive task, i.e. it is necessary for the computer to determine what needs to be done to obtain the following: the stone will heat up (i.e. it is necessary for the computer to determine how the following can be obtained: the stone will be heated); let’s call this task the second inventive task. And (from the first conditional proposition it follows that) in order for the computer to solve the second inventive task, it is necessary for it to solve the following inventive task, i.e. it is necessary for the computer to determine what needs to be done to have the following: fire will be placed under a stone (let's call this problem the third inventive task). And the third inventive task has been solved, because it is known how to get the following: fire will be placed under a stone. And if the third inventive task has been solved, then the second inventive task has been solved too. And if the second inventive task has been solved, then the original inventive task has been solved too.

__The Rule__*: ***Let’s take any
inventive task (let's call this inventive task**

Computer can find the same words in its memory. Let's take ** any** inventive task (let's
call this inventive task the fifth inventive task).

Almost all currently known information (which is needed to create inventions) can be expressed in the form of conditional propositions. If, for example, 400 random physical effects in the form of conditional propositions are stored in the computer memory, then the computer can create on average a lot of inventions using this method (an average inventor knows 150 physical effects).